Everything posted by PeeKnuckle
- The Odd and the Cool
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What are you listening to?
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The Odd and the Cool
You know me so well. *washes hair*
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The Odd and the Cool
That was really good.
- The Odd and the Cool
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The Odd and the Cool
- The Odd and the Cool
http://imgur.com/a/bHzBf- The Odd and the Cool
Met a hot foot model today.- Bioshock: Infinite - Lamb of Columbia
Click here to view the article- Bioshock: Infinite - Lamb of Columbia
- The Odd and the Cool
- What are you listening to?
<iframe width="560" height="315" src="http://www.nbc.com/assets/video/widget/widget.html?vid=n32898" frameborder="0"></iframe>- The Odd and the Cool
600+ hours in Borderlands 2, and this is the first time I've seen a peeing Skag. Just happened about 10 minutes ago.- The Odd and the Cool
- The Odd and the Cool
Get you some, Mr. J.- Aliens: Colonial Marines Tactical Multiplayer Trailer
They use SHiFT for metrics. It's how they know only 16% of Borderlands 2 players have level 50 characters. Besides, it's optional.- Aliens: Colonial Marines Tactical Multiplayer Trailer
I feel really bad for Mikey Neumann, the writer. He also wrote the first Borderlands game. His story will get lost in all this. No one will pipe up and say amidst all the terrible things, the storytelling is wonderful. Here's a question I want to ask: Would any of these people speaking negatively against the game had spoken up if not for Duke Nukem Forever? The DLC being pumped out for Gearbox for Borderlands 2 is pretty crappy. They even finally balanced the Assassin character, long after release date. No one says anything. If it truly is bad like some are saying, that's fine. A bad game needs to be avoided. Can it be fixed and is there some jealously for one of (if not the last) the last big indies? I think those questions should be asked as well. I still don't understand all the hate for Duke Nukem Forever. I expect the enemy AI can be patched and made better.- The Odd and the Cool
- What are you listening to?
- The Odd and the Cool
- The Odd and the Cool
- The Odd and the Cool
- What are you listening to?
Rare full video of a Mr Bungle show.- Robot Entertainment Releases Interactive Orcs Must Die! Gameplay Videos
robot entertainment RELEASES INTERACTIVE orcs must die!™ GAMEPLAY Videos Choose your traps in this interactive gameplay video with over 30 possible endings PLANO, Texas – September 15, 2011 – Robot Entertainment has released a unique interactive gameplay video featuring their upcoming PC and Xbox LIVE Arcade game, Orcs Must Die!™ This demo video is the next best thing to playing the game! The video allows viewers to choose traps between successive waves of enemies with each choice changing the final outcome. The 30 possible avenues for completing the demo highlight the enormous variety of methods to kill orcs and defend your towers. Viewers can start Wave 1 of the interactive video at this url: Orcs Must Die! is an action-strategy game that challenges players to defend fortresses under siege. With a wide variety of traps and weapons to choose from, Orcs Must Die! dares players to find the best ways to hack, launch, flatten, gibletize, and incinerate an endless army of filthy orcs and their vile allies. Orcs Must Die! features a vibrant look, addictive gameplay, and a blatant disregard for the welfare of orcs. Orcs Must Die! will be available exclusively as a digital download on personal computers and Xbox LIVE Arcade this October. Additional information can be found at www.OrcsMustDie.com. == About Robot Entertainment Founded in 2009, Robot Entertainment is an independent game development studio based in Plano, Texas. Formed by veterans of Ensemble Studios, the creators of Halo Wars and the Age of Empires franchise, which has sold more than 20 million games, the studio is focused on creating original games that are unbearably fun. Robot can be found on the web at www.robotentertainment.com, www.facebook.com/RobotEntertainment and www.twitter.com/RobotEnt. Click here to view the article- Salem Live Stream Demo to Premiere on Twitch.tv
Salem Live Stream Demo to Premiere September 27, 2011 @ 3PM EST ON Twitch.tv Public to Get Live First Look at Permadeath MMORPG as Paradox Explores New Avenue for Showing Players What’s Happening Behind the Scenes Paradox Interactive today announced details surrounding the first in a new series of live stream demos that will allow players to get a look behind the scenes into the progress being made on the company’s forthcoming titles. The first game to be featured will be Salem, the highly anticipated MMORPG being created by Seatribe that is due to release in Q2, 2012. A live demo of the game will be broadcast over the internet on Tuesday, September 27th, at 3PM EST via the Official Paradox Interactive Channel on Justin.tv and Twitch.tv at: http://www.twitch.tv/paradoxinteractive "Our players have asked for more info, more access and a greater view into how our title line-up is coming along,” said Gordon Van Dyke, producer at Paradox Interactive. “We’ve found a way to bring our community deeper into the process through live streaming demos, show off our progress and give our fans and players the chance to ask about how things are developing.” About Salem Set in a fantastical New England, Salem offers free form Massively Multiplayer gameplay in a persistent, ever-changing, online world. Players take the roles of intrepid colonists from the Old World seeking to make lives for themselves in the New. The colonists are able to use a unique crafting, farming and building system inspired by 17th century alchemy. Although Salem takes place in a light-hearted gothic setting with a charming and cute art-style, there is also open Player-versus-Player combat complete with permadeath and inheritance. Players will also experience a mysterious darker side to the world with creatures based off actual colonist folklore like Squonks, Hidebehinds and of course witches in an open sand box world. [jwplayer mediaid=6048] Click here to view the article - The Odd and the Cool
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