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spawn622

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Everything posted by spawn622

  1. With a Holiday 2010 planned release, Warren Spector's Disney project has an opening cinematic that explains some of the story and shows just how devious Mickey used to be. Take a look and let us know what you think in the comments. Click here to view the article
  2. The first webcomic for Crackdown 2 has been released and it gives a little backstory in to the world of Crackdown 2. Take a look at the video embedded below: Click here to view the article
  3. With each and every “Gabbin’ with Gamercide” we will look to bring you many interviews with members of the gaming world, from not only the console world, but the mobile gaming market as well. We try to give a “behind the scenes” look at what makes each company do the things that they do. In this interview, we get to know the CEO and Founder of one of the premier mobile gaming developers in the market today Kiloo. Teaming with Manomio, Kiloo worked to release one of the very first retro gaming emulators for the iPhone, C64. C64 as I’m sure you can guess is a Commodore 64 emulator that lets you relive those awesome 80s games on the go. This did not come without its hiccups, but they guys powered on and continue to work out the kinks of the Apple App Store submission process. Kiloo has also worked with some of the most well known IPs among various industries in the LEGO and Happy Tree Friends brands. Please help me give a very warm welcome to Jacob Møller from Kiloo. Q: Let's get things kicked off with a quick introduction. Tell us who you are and give us a little background about what you guys do at Kiloo. Jacob: Hi Shawn! The whole idea of Kiloo started out more than 10 years ago, when a few of us was fiddling with computer graphics and games in our sparetime. Like a lot of other startups, this story began in my apartment with long nights, lack of funding and learning by doing. Luckily, we’ve improved a lot on those points since! With a strong foundation in developing for Java-enabled phones for a number of years, we’re right now looking to publish on the newer markets with iPhone, Android and Nintendo DS development. But we certainly won’t rule out other platforms as long as digital publishing is possible. Q: What sparked your interested in working in the mobile gaming market? Jacob: It came quite natural – we were keen gamers and we loved our mobile phones. When we saw that the phones started providing more datapower than the computers we had when we were kids, that was really the Heureka moment for us, and we’ve never looked back since. Q: Most people working in any field in the games industry have a story as to how their love affair with games evolved. What games or type of games do you play most often and how long have you been in to gaming? If you can, throw out a couple of games that inspired you to get where you are today. Jacob: We play alot of games at the office. From the newest iPhone titles over Wii Tennis and Geometry Wars to Metal Gear Solid. Even the fussball table is used quite often. But we’ve always been very passionate about retrotitles, you know all the games we played as kids. There’s something wonderful about the simplicity of these games. The value of quality gameplay at its core. Q: What was the driving force behind choosing the Commodore 64 as the basis for one of, if not THE first officialy released iPhone emulators? Jacob: It might sound like a terrible cliché, but there’s just so much emotion connected to the C64 that we instantly fell in love with the idea when presented to us. Just the thought of combining a really state-of-the-art machine like the iPhone with something as cool as the most popular personal computer of all times was too fantastic to let pass. Q: Kiloo and the team over at Manomio seemed to have some trouble getting the app through Apple's app review process. How did you guys work with Apple to finally overcome these problems? Jacob: We’ve been very happy working with Apple along the way. We have the biggest respect for the hard work guys at Apple put into this whole project to make it overcome the bumps on the road we’ve encountered. Q: Any idea as to when we might expect the add-ons for the C64 emulator? Jacob: We’re not quite ready to reveal that yet – but I can assure you that everyone are working hard on making sure that we get as many titles as possible for that platform. We are going to be releasing new content quite frequently though. Q: The LEGO franchise seems like it would be a blast to work with. Did you play with LEGO bricks as a kid? If so, does this help in creating games for them? Jacob: Oh yeah – our house was full of LEGO when I grew up. It’s only natural to be inspired by that when we had the good fortune to work with that great brand. Q: The guys over at Mondo Media seem like really great guys, with a HUGE imagination. What's it like working with those guys and their Happy Tree Friends? Jacob: Yeah what can I say? They’re great guys and girls, never afraid of pushing the limits. Everyone at Kiloo love their shows. It’s just so whacky that you have to laugh even though cute animals die in horrible ways. Q: The one thing I haven't seen is a Happy Tree Friends game for the iPhone. Anything going on we can expect from the Happy Tree Friends for Apple's platform? Jacob: I’m afraid we can’t say anything about that at this point. Q: With some of the more edgy content, is there any series or type of game that you would absolutely refuse to work on? Jacob: Yeah speaking of Happy Tree Friends - we’re very open minded people, but I’d say that Happy Tree Friends is a good example of that edgy content. We probably wouldn’t go much further in terms of gore and blood and those things – but given that it’s cartoon violence with animals for a mature audience that was just one of the most fun projects to work with for me personally. We set a very high standard of integrity in everything we do, and if something feels like it would threaten that integrity we wouldn’t pursue those projects. Q: Every company has those "super secret" projects. Can you give me a little nugget of something you may have upcoming that you may not have announced yet? Jacob: If we started chatting around about our secrets, it wouldn’t be secrets anymore would it Shawn? I’d like to extend a huge thanks to Jacob for taking time out of his busy schedule to work with me on bringing this interview to everyone. With mobile gaming’s skyrocketing popularity due to the likes of the iPhone and the Palm Pre, I’m sure we will be hearing more and more from Kiloo and Jacob in the future. The release of their latest game, Mattel’s Whac-a-Mole, just really goes to show how big of a player these guys are. You really should go check it out if you have an iPhone. Also, keep an eye out for even more from them in the future. I’m sure they have TONS of stuff in the pipeline, even if they wouldn’t tell me about it first. Click here to view the article
  4. Eric Ruth games has just released their de-make of one of the most popular Valve games to date, in Left 4 Dead. This 8-bit de-make is available for download over at Eric Ruth Games. Here's the description from Eric: Weighing in at only 21MB, this one is a quick download and looks like a lot of fun. If you check it out, be sure to leave some comments on your thoughts. Check out the trailer after the break. Click here to view the article
  5. From all of us here at Gamercide I'd like to wish everyone a Happy New Year! Click here to view the article
  6. Gamercide and aTs Apologician will be giving away a copy of Gears of War 3 along with numerous other prizes during a live streaming of Gears of War 3 at 12:30AM CST on 9/20/2011. Stop by the live stream for a chance to win some great prizes. Take a look at aTs Apologician’s video below for the full details and good luck to everyone: http://www.youtube.com/watch?v=7g7PuwwkDJg Click here to view the article
  7. RedLynx’s platform racer out now on the Wii Shop Channel September 15, 2011 (Helsinki, Finland) — RedLynx (redlynx.com) has released its eagerly-awaited platform racer MotoHeroz for Nintendo’s WiiWare™ service today. The game is available right now in Europe and the Americas for 1500 Wii Points™. “There’s no day like a launch day,” said Antti Ilvessuo, Creative Director of RedLynx. “It’s a culmination of lots of hard work and effort. It’s the day we finally deliver MotoHeroz to gamers and find out what they think about the game.” “Creating games for gamers is what we do,” said Tero Virtala, CEO of RedLynx. “And we feel that with MotoHeroz, we have delivered one of the most complete experiences available amongst downloadable console games, with a rich single player adventure, a frantic local multiplayer game, and compelling, online challenges. ”It’s been stunning to see so many comments from the press and gamers commenting on articles, saying things like ‘Day one purchase’ and ‘Must-buy’ game,” said Virtala. “And now we’re thrilled to finally let gamers get their hands on their games.” Key Features of MotoHeroz Single player story mode with rich characters and lush environments Two to four-player party mode that's easy for anyone to pick up and play Daily online competition based on Global and Friend-based Leader Boards Steady 60 FPS, widescreen support, and blazing fast load times Packed with content, including 100+ tracks and three game modes Simple but effective physics that deliver an addictive gameplay experience Click here to view the article
  8. The fine folks at Zen Studios are holding a tournament for fabulous prize packs going to the top 3 scorers on the new Mars table for Pinball FX2. There will also be random entrants for prizes like Mars candy bars, DVDs, and game codes. Take a look at the full press release below and go check out the new table. Be sure to let us know what you think of the table in the forums. Also, be on the lookout for our forthcoming reviews of Zen Studios games. Pinball FX2 Mars Tournament April 29 – May 13 Finding life a little lonely on Mars? The Red Planet is about to get invaded by pinball wizards seeking a SuperScoreRocketBoost and Martian themed prizes. Download the Mars table now on Xbox LIVE® Arcade for your chance to compete over the next two weeks to determine the Mars pinball champion. There will be official prize packs for the top three scores, and prizes for random entrees such as MARS candy bars, DVD’s, and game codes. 1st Place 4,000 MS Points Choice of Mars Attacks!, Martian Chronicles, or Total Recall Special Edition Codes to future games from ZEN Studios 2nd & 3rd Place 1600 MS Points Choice of Mars Attacks!, Martian Chronicles, or Total Recall Special Edition Codes to future games from ZEN Studios The tournament will run April 29 – May 13, 2011. Winners will be notified via private message following the conclusion of the tournament. To participate in the tournament, select the tournament icons in the Pinball FX2 menu bars. Choose Mars, and your score will automatically register upon game completion. Stay in touch! Like us on Facebook or follow us on Twitter. Click here to view the article
  9. OnLive has announced that Duke Nukem Forever will be launching on their game streaming platform coinciding with the games US launch on June 14th. Partnering with Gearbox Software and 2K Games, they have also announced that with each pre-order, you will receive either a free game or the OnLive Micro Console. This deal is very similar to things they have done in the past with high profile game releases. John Spinale, OnLive VP of Games and Media had this to say: If you have ever wanted to try OnLive's Micro Console and plan on picking up Duke Nukem, this may be the way to go. Duke Nukem Forever lists for $44.99 for pre-order on the OnLive website. Head over to http://www.onlive.com/go/duke and jump on this deal. Click here to view the article
  10. Publisher Deep Silver Working Quickly to Fill Restocking Orders LARKSPUR, Calif. – Sept. 13, 2011 - Deep Silver, the publisher of the summer’s biggest action horror blockbuster, Dead Island™ (www.deadisland.com), announced today that it has shipped more than 1 million retail copies of Dead Island in North America in the first few days of availability. In addition, Dead Island has held the #1 chart position in many global markets including the UK and France as well as on Steam, and will have sold 2 million units globally to retailers by the end of this week. Dead Island launched on September 6 in North America and has been lauded by U.S. critics: Game Informer Magazine said Dead Island “scratched an itch I didn’t even know I had” and awarded it an 8.5 out of 10, while IGN’s TeamXbox.com hails the Dead Island experience with a score of 9 out of 10 and an Editor’s Choice Award, "They do so much that hasn't been done, and do it so right.” Additionally, PC Gamer Magazine said of Dead Island that it’s “a wide-open tropical wonderland of loot-driven zombie slaughter” and tallied its score at an 8.3 out of 10 while MTV’s Gametrailers.com awarded Dead Island with an 8.5 out of 10 score. Developed by Techland, Dead Island combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons. The engaging survival-focused gameplay aspects are combined with a rich and immersive storyline in which a small group of people find themselves in a tropical paradise turned into total chaos and carnage after a mysterious zombie outbreak. Cut off from the rest of the world, the player’s only chance to survive is to fight to the death and find a way to escape from the island. “We’re thrilled at the retail reception Dead Island has achieved in its first few days,” said Geoff Mulligan, Chief Operating Officer at Deep Silver, “The critical ‘first week’ of game sales has been an enormous sales success for Deep Silver. We’re working quickly with our distribution partner in North America, Square Enix, to restock shelves as quickly as we can.” "With more than a million copies sold, I feel good knowing that the world is now more prepared than ever for what to do should a real zombie invasion ever threaten humanity." said Mike Fischer, president and CEO of Square Enix, Inc. Featuring four customizable, unique character classes and engrossing role-playing elements combined with an intense four player co-op experience, Dead Island stands out as one of the most comprehensive zombie experiences to date. Dead Island is available now for the suggested retail price of $59.99 for consoles and $49.99 PC. It is rated M for Mature by the ESRB. Official website: http://www.deadisland.com Facebook: http://www.facebook.com/deadislandgame Twitter: @deadislandgame Click here to view the article
  11. Telltale is proud to announce that their acclaimed Back to the Future: The Game is now available at retail for PlayStation 3 and Nintendo Wii. Available for the incredible price of only $19.99, Telltale Game’s acclaimed extension of the blockbuster movie trilogy has arrived on store shelves just in time for the holidays. So strap in, power up the flux capacitor and put the continued time traveling journeys of Doc Brown and Marty McFly at the top of your gift list. If the Back to the Future fan on your shopping list has yet to experience the game that made Joystiq.com say “…managed to make me feel eight years old again” or IGN.com happily report that the game is “...a welcome surprise - it's a movie-inspired game that doesn't suck”, then now is your chance to give them the perfect holiday gift of Marty and Doc’s continued time spanning adventures, all on one disc! In Back to the Future: The Game, players will travel through time as Marty McFly and play in a cinematic adventure true to the films. Back to the Future: The Game features a new storyline by original film series co-creator, screenwriter and producer Bob Gale along with the vocal talents of original movie cast members Christopher Lloyd (‘Doc’ Brown) and Claudia Wells (Jennifer Parker), with special cameo appearances by the one and only Michael J. Fox. It also introduces the spookily-accurate voice talent of A.J. LoCascio as Marty McFly. Click here to view the article
  12. Back to the Future – Episode 3: Citizen Brown is Now Available on iPad Telltale’s Hit Time Traveling Adventure Generates 1.21 Gigawatts and hits the AppStore So far the Back to the Future game series has prompted players to search for a missing Doc Brown and save Marty from the notorious 1930’s mobster Kid Tannen. Now, in Back to the Future Ep 3 HD, Marty returns to the 1980s to find Hill Valley is not the way he left it. Only he can save the town from the dystopia created by the mysterious ‘First Citizen Brown.’ Back to the Future Ep 3 HD can now be purchased on iPad for $6.99. Back to the Future: The Game is also available on the PC, Mac and PlayStation®Network. Click here to view the article
  13. Episode 1 FREE (for now); Episodes 2-5 Available for Purchase Tomorrow!!! Telltale Games’ award-winning Monkey Island Tales HD series is back on iPad with more swashbucklin’ adventure than you can shake a wooden leg at! And Telltale Games is offering iPad owners some serious booty! As of today the first episode of Monkey Island Tales HD is available for free on iPad until July 22nd! It’s available and ready to plunder as you read this – so get to plundering! And here be another bit of news…starting tomorrow (June 23rd) Monkey Island Tales HD Episodes 2-5 are available for $6.99 per episode on the AppStore. That’s right mateys, the remainder of the entire Monkey Island Tales HD season - in four salty doses of high seas humor - will be available all at once for your downloading pleasure. Telltale’s trademark humor and adventure gameplay will delight Monkey Island fans old and new as the entire five-episode saga unfolds on iPad for the very first time. So be it high or low tide, weigh anchor, hoist the mizzen and head over to the AppStore to get the best game series featuring the unlikely combination of an ancient tool and a clamshell to come to iPad! Click here to view the article
  14. Gearbox just announced their 3rd DLC for Borderlands. No release date or price just yet, but the level cap will be raised and looking at the screens we'll get new vehicles and new enemies. Gearbox Software and 2K Games are excited to announce the largest DLC for Borderlands to date: The Secret Armory of General Knoxx (coming to the Xbox 360, PlayStation 3, and PC)! Get ready to face off with brutal, never-before-seen enemies in a huge new environment complete with tons of brand new missions. Don’t worry, you’ll be able to get guns (even more guns) to give you the firepower you’ll need as you discover entirely new weapons and items! This DLC extends the Borderlands experience, providing new challenges and opportunities for growth for characters from around level 34 to level 50. Growth for characters at 50? Yeah, that’s right, we’ve raised the level cap; even players who think they’ve seen it all have tons more to do! The Secret Armory of General Knoxx offers hours of thrilling shooting and looting for Borderlands players! Images Via: http://www.wouldyoukindly.com/ Click here to view the article
  15. We here at Gamercide would like to wish our very own head writer Siren the best birthday EVER!!! Click here to view the article
  16. What was speculation has now been confirmed by Major Nelson. Hulu Plus will launch tomorrow on Xbox 360 and for one week (Through May 6th), it will be free for all US Xbox Live users. That's right, thanks to Jack's Links beef jerky, everyone (Gold and Silver) will get to try it out for free. Now go mess with Sasquatch while watching SNL and The Simpsons. Source: Major Nelson's Blog Click here to view the article
  17. Gearbox, in a "very special" announcement video, have pushed the release out on Duke Nukem Forever from the original May release to June. See the video below: Some may worry, but we here at Gamercide have full faith in Gearbox and know they need the extra time for making sure this game gets the polish it deserves. It also gives us more time for the impending demo, whenever that comes out. Click here to view the article
  18. Classic Collection of PC Adventure Games Available for One Week Only Partial Proceeds to Benefit Five Worthy Causes SAN RAFAEL, CA – September 3, 2010 – Telltale Games, the leading independent digital publisher and developer of episodic interactive entertainment, today announced the release of The Great Adventure Bundle 2010, a collection of six current and classic PC adventure games assembled into a single bundle for one low price of $19.95. Beginning September 3 and available for one week only, players can purchase The Great Adventure Bundle 2010 which includes: Hothead’s Penny Arcade Adventures, Episode 1, Daedalic’s The Whispered World, Activision’s King’s Quest Collection, Deck 13’s Jack Keane; plus Telltale Games’ own Puzzle Agent and Sam & Max: Beyond Time and Space. In addition, Telltale announced that 25 percent of each purchase of The Great Adventure Bundle 2010 will be set aside for five charitable causes, including: Childs Play, Electronics Frontier Foundation, World Wildlife Fund, The Leukemia & Lymphoma Society and Nyota e.V. As an incentive to participate, Telltale’s will build in bonus games that will “unlock” and become available for play as soon as certain unit-goals have been met. States Dan Connors, CEO of Telltale Games: “The release of The Great Adventure Bundle signals the launch of our third-party publishing program, and is not only a great value for our fans, but also a great way to support five great causes.” The Great Adventure Bundle is available from September 3 through September 10 for $19.95 at http://www.telltalegames.com/adventurebundle/gab2010 Click here to view the article
  19. As many Xbox Live Gold members probably have, I received the following email today in reference to the new pricing structure that takes effect for new and renewing Gold members on November 1st. Amazon is offering 12 month cards for $40 right now, so stock up if you don't want to pay the new price. Take a look at the email below: Click here to view the article
  20. SAN MATEO, Calif. – August 23, 2010 – Capcom, a leading worldwide developer and publisher of video games, today announced the appointment of Kazuhiko Abe to CEO and President of Capcom U.S.A., Inc. and CE Europe, Ltd. Abe is responsible for the overall management of North American and European business operations and will oversee the activities between the U.S. and European offices in order to promote efficient international operations. Abe joined Capcom in 2003 as General Manager of Management Planning and in 2006 became the Chief Financial Officer (CFO) for Capcom in Japan. Prior to joining Capcom, Abe worked for various institutions such as The Mitsubishi Bank and telecommunications service provider Hikari Tsushin, Inc. before taking the role of Executive Officer at Intuit Kabushiki Kaisha. Click here to view the article
  21. First Episode of the Epic Five Game Comedy Saga Now Available SAN RAFAEL, Calif. – April 15, 2010 – The curtain rises today in Sam & Max: The Devil’s Playhouse with the premiere of the first episode, entitled The Penal Zone, on PC, Mac, and PlayStation® Network, exclusively for the PlayStation® 3 (PS3™) computer entertainment system. Telltale’s landmark series returns for the biggest, best looking, most bizarre installment yet as the dog and rabbit detective duo battle an onslaught of fearsome villains bent on acquiring the source of Max’s newfound psychic powers. With new episodes releasing monthly, season passes are available now for the full five game series for $34.95. The PC and Mac version can be downloaded at http://www.samandmaxgames.com/thedevilsplayhouse. “With The Penal Zone launching on four separate game platforms, the new season of Sam & Max is the biggest episodic premiere in Telltale’s history,” said Telltale CEO Dan Connors. “This series has been about pushing boundaries, from humor and story to episodic gaming as a whole. The Devil’s Playhouse continues that tradition, and it’s easily the deepest, most visually stunning season to date. We can’t wait for players both new and returning to dive in.” Also available on the iPad, The Penal Zone was a launch title for Apple’s new tablet device and is available now for the introductory price of $6.99 on the App Store. As Sam & Max: The Devil’s Playhouse begins, Max’s latent psychic abilities emerge after discovering ancient and arcane artifacts coveted by the universe’s most despicable villains. In The Penal Zone, Sam & Max investigate the root of Max’s new powers in the shadow of an invading gorilla warlord that is stomping around the city – searching for the artifacts, taking prisoners and spreading chaos. Sam & Max is Telltale’s longest running series to date and a prime example of the company’s unique expertise in storytelling and cinematic production. The franchise’s latest installment has some of the best animated character performances in a game, presenting an experience on par with today’s feature theatrical releases. For more information please visit http://www.samandmaxgames.com/thedevilsplayhouse Click here to view the article
  22. Bungie said they would have a "Multiplayer Bomb" to drop later this week, is this it? If so, it looks pretty great. This may or may not be Halo Reach, but if it's not, it should be. Take a look at the video below. Edit: It appears this is the official trailer. Bungie's YouTube page has been updated with it. Click here to view the article
  23. All of us here at Gamercide would like to wish our resident old man the best birthday ever!! PK, we love ya man . . . Click here to view the article
  24. Major Nelson released a video showing the new Xbox 360 controller that is slated for November 9th. It sports a newly improved D-Pad and new more comfortable triggers, as well as newly colored face buttons.. The D-Pad twists and becomes an actual D-Pad instead of the disc based pad of the current design. The new controller will sell in a Play And Charge Kit for $64.99. It remains to be seen how well it performs, so I'll reserve judgment until I get my hands on one. Take a look at the video below and let us know what you think in the comments or on the forums. Quick edit: The video with Major Nelson doesn't show it well, so here is a closeup of the new D-Pad in both positions. Click here to view the article
  25. With the newest rhythm games edging closer and closer to released, Harmonix has released the full set list for the game. When the game comes out we will get the standard guitar, drum, and vocal parts but we will also have the new keyboard instrument as well. Not only that, but the 3 part vocals that were first introduced in Beatles Rock Band are also present. There are quite a few tweaks that Harmonix has made to the game as well, but most of that is window dressing for the set list. Take a look after the break and let us know what you think. 2000s: • Amy Winehouse, "Rehab" • At the Drive-In, "One Armed Scissor" • Avenged Sevenfold, "The Beast & the Harlot" • Dover, "King George" • The Bronx, "False Alarm" • The Flaming Lips, "Yoshimi Battles the Pink Robots Pt. 1" • HIM (His Infernal Majesty), "Killing Loneliness" • Hypernova, "Viva La Resistance" • Ida Maria, "Oh My God"* • Juanes, "Me Enamora" • Metric, "Combat Baby"* • Paramore, "Misery Business"* • Phoenix, "Lasso"* • Poni Hoax, "Antibodies" • Pretty Girls Make Graves, "Something Bigger, Something Brighter" • Queens of the Stone Age, "No One Knows" • The Ravonettes, "Last Dance" • Rilo Kiley, "Portions for Foxes"* • Riverboat Gamblers, "Don't Bury Me...I'm Still Not Dead" • Slipknot, "Before I Forget" • The Sounds, "Living in America" • Tegan & Sara, "The Con" • Them Crooked Vultures, "Dead End Friends" • Tokio Hotel, "Humanoid"* • The Vines, "Get Free"* • The White Stripes, "The Hardest Button to Button"* 1990s: • Faith No More, "Midlife Crisis"* • Filter, "Hey Man, Nice Shot" • Jane's Addiction, "Been Caught Stealing"* • Maná, "Oye Mi Amor" • Marilyn Manson, "The Beautiful People" • The Muffs, "Outer Space" • Phish, "Llama" • Primus, "Jerry Was a Racecar Driver" • Rammstein, "Du Hast" • Smash Mouth, "Walkin' On The Sun"* • Spacehog, "In the Meantime" • Stone Temple Pilots, "Plush" • Swingin' Utters, "This Bastard's Life" 1980s: • Anthrax, "Caught in a Mosh" • Big Country, "In a Big Country" • The Cure, "Just Like Heaven"* • Def Leppard, "Foolin'" • Devo, "Whip It" • Dio, "Rainbow in the Dark" • Dire Straits, "Walk of Life" • Echo & the Bunnymen, "The Killing Moon" • Huey Lewis and the News, "The Power of Love" • INXS, "Need You Tonight"* • J. Geils Band, "Centerfold" • Joan Jett, "I Love Rock N' Roll"* • Night Ranger, "Sister Christian"* • Ozzy Osbourne, "Crazy Train"* • The Police, "Don't Stand So Close to Me" • Roxette, "The Look"* • The Smiths, "Stop Me if You Think You've Heard This One Before" • Tears for Fears, "Everybody Wants to Rule the World" • Whitesnake, "Here I Go Again"* 1970s: • The B-52's, "Rock Lobster"* • Blondie, "Heart of Glass" • Bob Marley, "Get Up, Stand Up" • Chicago, "25 or 6 to 4" • Deep Purple, "Smoke on the Water" • Doobie Brothers, "China Grove"* • Elton John, "Saturday Night's Alright for Fighting" • Foreigner, "Cold As Ice"* • Golden Earring, "Radar Love" • John Lennon, "Imagine" • Lynyrd Skynyrd, "Free Bird" • Queen, "Bohemian Rhapsody"* • Ramones, "I Wanna Be Sedated" • Steve Miller Band, "Fly Like an Eagle" • T. Rex, "20th Century Boy" • Tom Petty and the Heartbreakers, "I Need to Know" • War, "Low Rider" • Warren Zevon, "Werewolves of London" • Yes, "Roundabout"* 1960s: • Beach Boys, "Good Vibrations (Live)" • David Bowie, "Space Oddity" • The Doors, "Break on Through (To the Other Side)"* • James Brown, "I Got You" (I Feel Good) - Alternate Studio Version* • The Jimi Hendrix Experience, "Crosstown Traffic"* • The Who, "I Can See for Miles" Click here to view the article

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