January 18, 201214 yr comment_52169 <object classId="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="480" height="418" id="VideoPlayerLg56944"><param name="movie" value="http://www.g4tv.com/lv3/56944" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.g4tv.com/lv3/56944" type="application/x-shockwave-flash" name="VideoPlayer" width="480" height="382" allowScriptAccess="always" allowFullScreen="true" /></object><div style="margin:0;text-align:center;width:480px;font-family:Arial,sans-serif;font-size:12px;color:#FF9B00;"><a href="http://www.g4tv.com/games/xbox-360/index" style="color:#FF9B00;" target="_blank">Xbox 360 Games</a> - <a href="http://www.g4tv.com/e3-2012/" style="color:#FF9B00;" target="_blank">E3 2012</a> - <a href="http://www.g4tv.com/games/xbox-360/65685/borderlands-2" style="color:#FF9B00;" target="_blank">Borderlands 2</a></div> Report
January 18, 201214 yr Author comment_52181 OXM had a Q&A with Borderland's Producer, Matt Charles today.OXM: One of the complaints folks had about the first game was that it lacked a compelling story, as well as development of your own player characters. MATT: We did take a serious look at how we handled the story in the first game, and that definitely influenced how we’re delivering the story in Borderlands 2. [This time], characters are an integral part of the overall narrative, and in fact, both the player’s actions and important NPC actions are the main driving forces in the plot. So far, it’s proven to be engaging and a lot of fun — especially with the brand of humor you’ll expect from a Borderlands game. I’m excited to put our story in front of more people.Read onhttp://www.oxmonline.com/borderlands-2-qa-gearbox Report
January 19, 201214 yr comment_52199 I'm liking what I'm hearing. Oh, and PK keep it in your pants. Report
January 19, 201214 yr comment_52204 Oh, and PK keep it in your pants.Rofl.Good to hear they'll be focusing on story a lot more this time, should be interesting. Report
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