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List of changes for Witcher 2.0

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The major additions to the game include a new tutorial adventure. This walks the player through a series of new minor missions before recommending a difficulty level for the main adventure based on their performance. Players will rescue a wounded knight, learn game controls and have the opportunity to get to grips with the combat and alchemy mechanics.

Alongside the tutorial adventure comes the Arena, a new gameplay mode which is separate from the main adventure. Geralt is thrust into a gladiatorial arena in an unnamed town somewhere in the Northern Kingdoms and must fight to the death in an attempt to win gold and valuable items. He'll confront a variety of foes -- including characters from the story mode -- and also be able to recruit allies -- for a fee, of course -- to assist with challenging conflicts. There's a score attack element, too, as players are able to post their achievements online to compare their skills against opponents around the world.

The final major addition is the Dark Mode difficulty which presents the most demanding gameplay challenge The Witcher 2 has ever offered. According to CD Projekt Red, each and every foe will be a significant challenge to overcome, but players are compensated for their bravery with the opportunity to acquire one of three new sets of equipment. The Blasphemer's, Oathbreaker's and Kingslayer's outfits provide big advantages to Geralt in combat, and their weapons drain vitality from foes while providing it to Geralt. Until the sets of equipment are complete, however, their curses will drain our hero of his vitality.

Combat has received a large number of improvements and corrections. The parrying system is no longer dependent on Geralt's vigor bar, though to balance things it no longer cancels all damage. Control responsiveness has been improved in general, particularly when casting Signs, parrying and attacking after evading. The target selection and lock system has been improved, giving preference to targets that have been previously attacked, or those suffering effects that make them vulnerable to finishing moves.

Read the rest at the link below

http://www.gamepro.com/article/news/223427/this-is-whats-new-in-the-witcher-2-version-2-0/?utm_source=twitterfeed&utm_medium=twitter&utm_campaign=Feed%3A+GameProNews+%28GamePro.com+Daily+News%29

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