September 14, 201115 yr comment_44931 <object height="81" width="100%"> <param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F23183770&show_comments=true&auto_play=false&color=00ceff"></param>'>http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F23183770&show_comments=true&auto_play=false&color=00ceff"></param> <param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F23183770&show_comments=true&auto_play=false&color=00ceff" type="application/x-shockwave-flash" width="100%"></embed> </object> <span><a href=" Nostalgia 03 - Flicker (featuring Chris Geehan of Hyperduck)</a> by <a href=" <br><br>Check out the artists that collaborated on the album along with Chris (HyperDuck)<br>Track from my newly-released album of chiptuney/electronica! Featuring the talents of guest artists Alex Brandon (Deus Ex), Souleye (VVVVVV), C418 (Minecraft), Mick Gordon (Need for Speed Shift), zircon (Monkey Island 2 SI) and many many more!This track features additional writing by Chris Geehan (http://hyperduck.co.uk) Report
September 14, 201115 yr Author comment_44977 Here's a song they did for the Splatterhouse remixes, too.<br> <br><iframe width="400" height="100" style="position: relative; display: block; width: 400px; height: 100px;" src="http://bandcamp.com/EmbeddedPlayer/v=2/track=2648404586/size=venti/bgcol=000000/linkcol=5fb4d8/" allowtransparency="true" frameborder="0"><a href="http://hyperduck.bandcamp.com/track/splatterhouse-zombies-in-the-mausoleum-post-release-edit">Splatterhouse - Zombies In The Mausoleum (Post-Release Edit) by HyperDuck SoundWorks</a></iframe><br><br>Go HyperDucks, go! Report
September 15, 201115 yr comment_44991 The first one was great. The second was a lot more sound-tracky but it was bumpin as well. Report
September 15, 201115 yr comment_45002 I could play a game to that first one all damn day. The second one reminds me of playing Quake 2. They need another FPS that is as synced to music as it was. Go Ducks! Report
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