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Deus Ex:HR ships 2 million copies

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Awesome! That pretty much guarantees another will be made, and I'm all for that!

Square Enix, Inc., the publisher of SQUARE ENIX® interactive entertainment products, today announces the acclaimed DEUS EX: HUMAN REVOLUTION™ has shipped two million units in North America, Europe and PAL territories since launching in late August. DEUS EX: HUMAN REVOLUTION, which marks the first video game to be developed and released by Eidos–Montreal, a Square Enix studio, is available now for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft, Windows PC platforms, Impulse® and Steam®. The game will launch in Japan this October.

Revered by critics and gamers alike, with a Metacritic score of 89% for PlayStation 3 system, Xbox 360 and PC (at time of writing 8th Sept 2011), DEUS EX: HUMAN REVOLUTION offers players multiple and vastly different ways to play. Challenging the foundations of gaming, this video game provides an immersive experience where every choice has a lasting consequence. DEUS EX: HUMAN REVOLUTION weaves a deeply emotive and captivating story, taking place in the year 2027— a time of great innovation in neuroprosthetics, but also a time of chaos, conspiracy and a new social divide. Gamers play as Adam Jensen, a man cybernetically augmented against his own choice, who finds himself in the middle of a mysterious, global plot to which he holds the key.

Enriching the DEUS EX: HUMAN REVOLUTION experience for gamers, Square Enix recently announced DEUS EX: HUMAN REVOLUTION – The Missing Link downloadable content (DLC), which will be available in October 2011.

For more information about DEUS EX: HUMAN REVOLUTION visit www.deusex.com

http://release.square-enix.com/na/2011/09/09_01.html

Im sure some poor slobs already chained to his desk working on #2, lets just hope its not a rush job to cash in and the games a bust...

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Any idea on how long it took to make DE:HR? I want to know how long I'm gonna have to wait to play the sequel to my favorite game.

Wouldn't be as long as the first game. They have the engine, know what it can do and already have a ton of usable assets to work with. It also behooves them to start right away, so they can use all the same devs, voice actors, etc.

This is also true for Borderlands 2. That's coming out next year. A very short time compared to the first Borderlands.

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